Transcript – Clock-Maker’s Work-Space: Tangible Mixed Reality for 3D Design in the Peripersonal Space
Manual tasks such as sculpting or assembly of parts often involve close, careful and precise handling of tools and work pieces, often with both our hands. Now, if you look at today’s augmented and virtual reality environments, we are usually interacting at an arm’s length, meaning that we are extending our arms beyond the reach. This makes it very hard for people to do creative tasks such as design in augmented and virtual reality environments. In this work, we introduced the concept of clockmakers workspace, a new type of mixed reality workspace where the user can work close to the body and therefore control virtual objects in a very, very precise manner in order to explore and further investigate clockmakers workspace. We conducted a series of controlled lab experiments where our participants manipulated and assembled pegs and holes of a wide variety of shapes and sizes. And our investigation showed us that we can indeed achieve very high position in virtual manipulation tasks. This will now lead to the application of clockmakers workspace for more complicated VRM tasks such as designing an art our clockmakers workspace. IDEO was recently funded by the Cyber Human Systems Program in the National Science Foundation. Thank you for listening.